Text File | 1996-12-09 | 620 b | 16 lines | [TEXT/ttxt]
(14) The Guard's Quarters
Skeleton 1
Skeleton 2
Skeleton 3
Skeleton 4
Skeleton 5
Skeleton 6
Skeleton 7
Skeleton 8
Start Objects
15,Corpse,0,170
Start Referee's Description
This is the storage area for all of the guards not currently being used. There are also several corpses here that will be enchanted later by the wizard. By the way, this place stinks intensely.
If the door is opened, all of the enchanted skeletons will attack. All players should pass a standard willpower check. If they fail the check, give them a -1 modifier to their strikeroll and maneuverabilities. This is from the stench of the place.